I enjoy crafting dynamic digital worlds over which mascots, clowns, and strange critters reside, playing out their alien motivations. I look towards phenomena that are trivialised yet visceral when experienced, such as dreams and video game imagery. The naïve clunkiness of early CGI is especially compelling. My process involves exploiting intricate, technical methods for intuitive and playful means. I work under the pseudonym Rhubarcode, an organic bonbon algorithm embodying the form of a peanut-headed avatar.
Rhubarcode’s process involves: